Merfolk Dungeon Level 1

Minimum level: 50
Mob/boss levels: Flame Bat (Level 75 monster), Cave Spider (level 76 monster), Shark Zombie (level 77 Boss)
Travel gear required: Advanced Climbing Gear and Torch
Resources available: Foraging, hunting, mining, trapping
Drains? None
Vamps? No
Combat-spirit ratio: 75/25
Important drops: None

Merfolk Dungeon Level 2

Minimum level: 51
Mob/boss levels: Mucus Zombie (level 77 monster), Bile Abomination (level 78 monster), Splittail Snake (level 79 Boss)
Travel gear required: Advanced Climbing Gear and Torch
Resources available: Foraging, hunting, mining, trapping
Drains? None
Vamps? No
Combat-spirit ratio: 50/50
Important drops: Dragon's Will
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Merfolk Dungeon Level 3

Minimum level: 63
Mob/boss levels: Fire Eyes (level 95 monster), Spear Gypsy (level 96 monster), Rock Dragon (level 97 Boss)
Travel gear required: Advanced Climbing Gear and Torch
Resources available: Foraging, hunting, mining, trapping
Drains? None
Vamps? No
Combat-spirit ratio: 50/50
Important drops: None