I will not go into which stats you should choose, that is a much deeper topic than this page is designed for. The basics of choosing a stone involve choosing a "positive" stat the stone will add, and a "negative" stat the stone will remove. These numbers need to be equal, and are usually written as "+stat/-stat" when advertising. For example: "+39 str/-39 dex."
The maximum stone you can choose is the total of stats on the item multiplied by 2. For example, an item with 3 str and 4 dex can take a maximum stone of +14/-14.
Stones up to +30 use the tiers of resources required by the +/- you desire. For example, a +30 str -30 dex would use a Tier 30 dye in the left slot and a Tier 30 leather in the right slot.
Stones above +30 require the use of "chance" materials. By combining a tier 18 leather and tier 18 rodent part, you come up with a 33% chance to achieve a +36 dex stone.
The materials required for enchanting stones are as follows:
100% chance materials:
33% chance materials (stones using these materials may require multiple attempts):
|Wood:||Str, Int, or Pst|
|Prey:||Pst, Cnt, or Str|
|Silks:||Pst, Int, or Mre|
|Plants:||Mst, Agi, or Cnt|
|Fish:||Mst, Dur, or Agi|
|Vegetables:||Pre, Reg, or Dur|
|Rodent:||Dex, Reg, or Cnc|
|Ore:||Str, Agi, or Cnt|
By opening the enchanting rod and not placing materials in it, you can create a blank stone, used to wipe existing enchantments from an item.
To create a Legendary armor essence, you need a tier 30 dust and a tier 30 cloth, as well as 115 in the Armorcrafting skill. Place both into the enchanting rod and select "Submit" to create a random armor essence.
The process for creating a Legendary shield essence is the same as creating a Legendary armor essence, however, it requires 115 in the Woodworking skill and a tier 30 scale rather than a tier 30 cloth.
Morphing Legendary armor to a different type requires 3 items: an armor essence of the type you desire, a piece of Legendary armor from which to morph, and 100 heroic essences. Place them in the enchanting rod in the following order: Armor Essence top left, Armor top right, heroic essences directly below armor essence.Click "submit" to morph the armor. The process is exactly the same for shields.
In order to uptier a resource, place an even amount in the top right corner of the enchanting rod and click "Submit" to uptier. You will receive 1/2 the amount you placed in, but at one tier higher than you started with.
In order to downtier a resource, place an odd amount in the top right corner of the enchanting rod and click "Submit" to downtier. You will receive between 100% and 200% of the amount you placed in, but at one tier lower than what you started with.